Introduction to Digital 3D
Guide to using the PDFs
Asset naming convention
10 -- Surfacing 3D assets: Introduction
11 -- Ripping UVs: The Unwrap modifier
12 -- Looking for pixel-stretch
13 -- Base-page layout
18 -- Layers and scene management
19 -- Templates for 3D modeling
20 -- Cross-section modeling
21 -- Bridge-modeling and step-downs
22 -- Transition areas; Assignment
23 -- 3D guides for organic modeling
24 -- Introduction to modeling the head
25 -- Box-modeling a Lopoly head
Photoshop: Introduction
Photoshop: Layers and the Layers palette
Photoshop: Selections
Photoshop: Layer masks
Photoshop: Levels and histograms
Photoshop: Retouch--Cloning and healing
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